Academic Lead - Dr Dan Smith
Learning to understand the processes involved in 3D modelling and animation is essential for much of the work that takes place in digital media today. This module aims to introduce students to this exciting area, focussing on the principles and practices involved in digital animation.
Students will gain an in-depth understanding of the issues involved in the creation of 3D models and how they are used to create visual images and animations. The module will take a practical and hands on approach to learning and provide students with a real insight into the professional world of digital animation.
The module will tutor students on the use of Autodesk 3ds Max software and throughout the course of the programme they will learn to develop their own 3D models. Students will understand how 3D models can be modified in a variety of different ways, how to manipulate images, how apply a range of textures and surfaces, and explore ways of creating effects such as lighting for realism.
By the end of the module students will:
- Be able to apply skills in 3D modelling and animation.
- Analyse real world scenarios and proper character modelling solutions.
- Evaluate natural phenomena from an animation perspective and identify transformation methods for specific situations.
- Have gained experience of media design processes.
- Improved presentation skills.
- Improved analysis and problem-solving skills.
Field trips for this module will be confirmed shortly.
Students should come equipped with an interest in learning about digital animation. No specific knowledge or experience is required.